Digital Sculptures

Technology has always fascinated me a lot. Art and technology have always gone hand in hand and I am convinced that the future of art lies in the creation of content for virtual and augmented reality.
I don’t like making a division between real and virtual: for me a creation is always a creation and every reality is important.
Painting in virtual reality is no different from painting in two dimensions, or sculpting. In this research of three-dimensional painting and sculpture, I want to take some elements taken from my pictorial imagination and bring them into a new spatial and temporal dimension.
While for the “Intangibility” and “Impossible Plants” collections they are a natural transposition of my pictorial and sign research, the “The.Golden.Art” research comes out of this pattern that characterizes me: even if the subjects are taken from some of my paintings, the technical realization differs, simulating colored metal sculptures that become symbolic of a specific event.
The programs I use are Tilt Brush, Blender, Paint 3D.
Exposed in Virtual Reality (VR) or Augmented Reality (AR).

Impossible Plants